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Software Engineer (Electron.js)
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About the Role
Job Title: Software Engineer (Electron.js) We’re building high-fidelity productivity infrastructure for a globally distributed workforce—software that operates quietly, reliably, and intelligently in the background. As a Software Engineer focused on desktop systems, you’ll help design and scale a cross-platform time intelligence application (MacOS + Windows) used daily by thousands of professionals.
What You'll Do
- Architect and evolve a cross-platform desktop agent using Electron.js, optimized for performance and minimal resource footprint.
- Build real-time timekeeping systems with precise event tracking and background execution.
- Design and implement system-level signal collection (keyboard, mouse, app usage) with strong privacy and efficiency guarantees.
- Develop offline-first data pipelines with reliable background sync and conflict resolution.
- Integrate with distributed backend services and internal APIs to enable analytics and reporting.
- Continuously improve runtime performance, memory efficiency, and fault tolerance.
- Collaborate with product, design, and backend teams to ship features that directly impact user productivity.
You're a Good Fit If You
- Required skills: Electron.js, Typescript, Node.js, Cross-platform Apps
- 3+ years building production-grade desktop applications with Electron.js.
- Strong proficiency in JavaScript/TypeScript and Node.js.
- Experience designing cross-platform systems (MacOS + Windows) with consistent behavior.
- Hands-on work with real-time tracking, event streams, or activity monitoring systems.
- Familiarity with OS-level APIs for capturing user/system interactions.
- Deep understanding of performance optimization in desktop environments.
- Strong debugging skills and ability to reason about edge cases in distributed/offline systems.
- Experience building productivity, monitoring, or telemetry-driven applications.
Role Highlights
Pay & Payout
Engaged directly through micro1. Apply via the link below - micro1 handles onboarding and payment.
Common Questions
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